Search found 9 matches
- 09 Jun 2023, 09:58
- Forum: Maybe it's a bug
- Topic: Superelevation Don't Work in some Tracks
- Replies: 0
- Views: 57582
Superelevation Don't Work in some Tracks
Hi all, I have a problem with superelevation in Open Rails. I state that I use the recent Monogame version, therefore, let's go to the point .. I recently duplicated an existing scenario to rebuild the TDB back to the 1990s. therefore I practically created a new route with the TSRE5, after which I i...
- 29 Oct 2021, 13:52
- Forum: Discussion
- Topic: Terrtext Size Management
- Replies: 3
- Views: 20908
Re: Terrtext Size Management
I've always used a batch file to convert my Terrtex folder to DXT. I keep a copy of AceIt.exe in my terrtex folder, and run the following script: for %%f in (*map.ace) do ( aceit %%f.ace -DXT -q ) For comparison, I've got over 15,000 ACE files in each of the terrtex directories on two of my routes,...
- 29 Oct 2021, 11:08
- Forum: Maybe it's a bug
- Topic: Bug on Switch passing
- Replies: 2
- Views: 18179
Re: Bug on Switch passing
Thank you for the answer, so I have to go to these nodes with this shape, and press Z twice to reset the TDB ... I will do it..! However, I hope that in the future extended functions will be added regarding these bugs so as to avoid doing a long exploration especially in large enough scenarios .. !!...
- 29 Oct 2021, 11:06
- Forum: Discussion
- Topic: Terrtext Size Management
- Replies: 3
- Views: 20908
Re: Terrtext Size Management
Thanks for the answer you gave me .. I didn't know about this procedure .. I'll do a test later! thanks a lot
- 22 Oct 2021, 00:02
- Forum: Maybe it's a bug
- Topic: Bug on Switch passing
- Replies: 2
- Views: 18179
Bug on Switch passing
Hi everyone .. I would like to report a bug that happens after laying the tracks of a station on a scenario under construction .. the bug is very bizarre .. and it happens in simulation .. In the vicinity of the switches (precisely the pieces A1tpnt3dLft, they would be the small pieces to compose de...
- 21 Oct 2021, 23:56
- Forum: Discussion
- Topic: Terrtext Size Management
- Replies: 3
- Views: 20908
Terrtext Size Management
Greetings! I would like to point out to the developers of the program, a deficit that it has since it uses the Mapbox server related to terrain textures .. That is, it is no longer possible to define a size in the settings file .. any terrain textures will be exported in 4096x4096, equivalent to 48M...
- 21 Oct 2021, 23:48
- Forum: Maybe it's a bug
- Topic: TSRE5 Activity Editor Timetable Edit Crash
- Replies: 0
- Views: 38246
TSRE5 Activity Editor Timetable Edit Crash
Hi all, As suggested by a user, I would like to report on this forum a rather serious bug that could compromise the creation of an activity that is 100% clear All this refers to the timetable modification mode The bug does not always occur ... it can often happen that everything works correctly and ...
- 15 Aug 2020, 10:47
- Forum: Maybe it's a bug
- Topic: another possible traffic bug...
- Replies: 1
- Views: 5444
Re: another possible traffic bug...
Hello everyone, I wrote a Topic yesterday about a problem related to Traffic but apparently it has still been put aside to be approved .. so I take this opportunity to write it here since up and down we are talking about the same problem .. I learned to create activities with this program, and I did...
- 14 Aug 2020, 10:39
- Forum: Maybe it's a bug
- Topic: TSRE5 AI Traffic BUG
- Replies: 0
- Views: 5822
TSRE5 AI Traffic BUG
Hi everyone .. I'll be hard and direct .. I have a problem with Traffic through the TSRE5 ... I learned to create activities with this program, and I did 2 activities, creating the Services of the crossing convoys each with its own Path ... after which, as usual, I entered them with the Traffic Edit...