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Re: Multiplayer Editing Demo

Posted: 13 Jan 2022, 17:44
by Louis
Goku wrote:
13 Jan 2022, 16:25
Louis wrote:
13 Jan 2022, 15:51
I'll check, well, in general, UTF8
Then, can you show me an example that doesn't work?
Slavka_NVKZ
For example, here is a login

https://prnt.sc/26d9kxe

Re: Multiplayer Editing Demo

Posted: 13 Jan 2022, 17:45
by Louis
Goku wrote:
13 Jan 2022, 16:24
Louis wrote:
13 Jan 2022, 15:50
I understood about the tile, but about the fact that we have a problem with the paths that I wrote about above.
Check last sentence of this post:
http://www.onrails.eu/viewtopic.php?p=1249#p1249
Maybe it is it? I don't know. It is a more difficult thing to solve.

Yes, it turns out that the desynchronization, the vector remain, and the rails disappear, can you try to get some logs?

Re: Multiplayer Editing Demo

Posted: 13 Jan 2022, 17:47
by Louis
Goku wrote:
13 Jan 2022, 16:21
Yes. I did send you short reply.

Ah, I saw it. And a more accurate answer after about how long it will be possible to find out, this is very important) Also, for your convenience, in what language do you write?

Re: Multiplayer Editing Demo

Posted: 13 Jan 2022, 18:02
by Goku
To find out what?

Re: Multiplayer Editing Demo

Posted: 13 Jan 2022, 20:16
by Louis
Goku wrote:
13 Jan 2022, 18:02
To find out what?

Reply to my letter. Did you unsubscribe once? (Thank you for your email.) Is your answer? Am I wrong mail?

Re: Multiplayer Editing Demo

Posted: 27 Jan 2022, 16:54
by starski80
hello goku I entered the parameters as [attachment=0]settings.zip[/attachment you wrote but it does not connect to me and the editor does not open, can you explain to me?

Re: Multiplayer Editing Demo

Posted: 27 Jan 2022, 20:46
by Switch Tender
Image
You're missing a space between = and D.
Otherwise looks fine.

Randy

try this
Image

Re: Multiplayer Editing Demo

Posted: 07 Feb 2022, 20:41
by starski80
hello thank you for the answer, I tried your solution but nothing changes it does not connect me. i don't know how to fix