Search found 363 matches

by Goku
01 Mar 2021, 08:58
Forum: Feature requests
Topic: Refresh/Reload Shape Files
Replies: 4
Views: 11431

Re: Refresh/Reload Shape Files

There is a button to reload selected shape.
by Goku
24 Feb 2021, 20:10
Forum: Help
Topic: Shunting signal coding direction bug
Replies: 7
Views: 9066

Re: Shunting signal coding direction bug

TDB looks fine: TrSignalType ( 00000000 0 4.2651339 T_Small_WB ) TrSignalType ( 00000000 1 1.123541 T_Small_WB ) As you can see, after flip, the second value changed from 0 to 1 indicating other direction and signal direction in radians was modified by 3.14 radians - 180 deg. Try some hacks on these...
by Goku
23 Feb 2021, 18:21
Forum: Maybe it's a bug
Topic: Dyntrack display bug in RTS
Replies: 16
Views: 26904

Re: Dyntrack display bug in RTS

TSRE renders dyntracks like a static S file shape. Such crazy rotations wont work. But it has nothing to do with the topic.
by Goku
23 Feb 2021, 10:18
Forum: Help
Topic: Shunting signal coding direction bug
Replies: 7
Views: 9066

Re: Shunting signal coding direction bug

Maybe it's a RTS bug? There is something like minimum distance from junctions in MSTS ..
Check if TDB entry for this signal changes if you flip it.
by Goku
22 Feb 2021, 13:47
Forum: Help
Topic: Shunting signal coding direction bug
Replies: 7
Views: 9066

Re: Shunting signal coding direction bug

What happens if you flip it and it is facing other direction in TSRE? Does it faces different direction in RTS?
by Goku
16 Feb 2021, 22:03
Forum: Maybe it's a bug
Topic: Dyntrack display bug in RTS
Replies: 16
Views: 26904

Re: Dyntrack display bug in RTS

If angle is positive, start from the other side. I don't know if that helps with anything, but you can try and check.
by Goku
15 Feb 2021, 10:59
Forum: Maybe it's a bug
Topic: Dyntrack display bug in RTS
Replies: 16
Views: 26904

Re: Dyntrack display bug in RTS

MSTS, OR, TSRE and RTS don't use TDB for making these shapes but data from the W file. Sadly I don't see any pattern in your examples. You can experiment with it more, but I don't know if you can do anything about it if no one is working on RTS anymore. Try using negative angles for dyntracks instea...
by Goku
14 Feb 2021, 15:09
Forum: Help
Topic: Activity consists
Replies: 2
Views: 4962

Re: Activit consists

It is how it works. Only loose consists are stored inside an activity file.
Player and AI consists are stored inside separate CON files. These files can be shared between multiple activities, so the best way to edit them is to make new consists and edit activity using TSRE route editor.
by Goku
12 Feb 2021, 16:41
Forum: Maybe it's a bug
Topic: Dyntrack display bug in RTS
Replies: 16
Views: 26904

Re: Dyntrack display bug in RTS

I have no idea why it can be wrong.
by Goku
02 Feb 2021, 19:12
Forum: Maybe it's a bug
Topic: Terrain changes not saved at certain tiles
Replies: 2
Views: 8640

Re: Terrain changes not saved at certain tiles

Check write permissions for these files, try enabling terrain QT in settings.txt