Search found 53 matches

by Louis
10 Jan 2022, 19:53
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

Launched under Windows, it works, the textures are all rendered. There are no more problems with red markers. Now I'll upload it to Arch Linux and check how it will be there. Also tell me if there is an opportunity to make a port that can be changed. For security purposes from other people who may f...
by Louis
10 Jan 2022, 19:46
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

Thank you for the new version, now we will conduct a test and give an answer, if necessary, I can also attach the server and client logs.
by Louis
10 Jan 2022, 19:46
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

Also tell me, is it better to use the Linux or Windows platform? One more thing, we can help you in testing new versions that you are releasing.
by Louis
10 Jan 2022, 19:44
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

Yes, the full route is on the server. The assembly we use lies on the repository, we give it to the user via rsync and that's it. Well, I understand that you can just throw certain folders in bbb and continue testing. Since MaDaDev is very interested in this functionality. We are the largest project...
by Louis
10 Jan 2022, 19:23
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

I attach a Log, a completely different route is used, but information is loaded from bbb.
# route directory name to load on startup by default
routeName = Stepanovka
------Log.txt Client
https://disk.yandex.ru/d/yOQrDdDHVdh2nw


------Log.txt Server
https://disk.yandex.ru/d/jrX1PDL_ENg47w
by Louis
10 Jan 2022, 19:18
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

It's just that if we run a route, for example Strepanovka, everything is fine on the server, But from the client side, when connecting, until we add your test route to our routes folder, it will not connect to the server. It just crashes at the "load_route" stage, and if we add it, it work...
by Louis
10 Jan 2022, 17:52
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

How exactly to manage them correctly ? Is it easy to put them in your route ?
by Louis
10 Jan 2022, 16:43
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

It worked perfectly, I didn't see it right away. I have converted the entire RTrainSim folder to lowercase. There is also a question that SHAPES TEXTURES TERTEX are not pulled up from the client side. Also about renaming folders to lowercase, the advice to use such a command is much faster find RTS_...
by Louis
10 Jan 2022, 13:08
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

Good afternoon. I'm applying log.txt , we are testing it all on our route. We checked the NAT setup, everything is correct there. We use TSRE5_v0.7.005_ARCH since I understood this is the latest version that is built under Linux. The moment with the lower case was taken into account, done as indicat...
by Louis
09 Jan 2022, 21:28
Forum: Discussion
Topic: Multiplayer Editing Demo
Replies: 97
Views: 399668

Re: Multiplayer Editing Demo

.