Search found 8 matches

by Bloodonfire3
01 Jul 2020, 23:48
Forum: Discussion
Topic: Marker Lines.
Replies: 2
Views: 6661

Re: Marker Lines.

Goku, thank you for replying. I wouldn't know where to begin to edit the TSRE code, so I'd best leave that to you to implement in the future. Unless it is something rather simple to do?
by Bloodonfire3
29 Jun 2020, 00:31
Forum: Discussion
Topic: Marker Lines.
Replies: 2
Views: 6661

Marker Lines.

I'm seriously impressed with the new marker line feature, instead of the classic marker posts that were existing. I do have one question: is there a way to have the lines snap to terrain? That would make it easier to visualize where track is supposed to go.
Thanks in advance.
by Bloodonfire3
21 Jun 2020, 23:19
Forum: Maybe it's a bug
Topic: Crashing on moving to tile.
Replies: 1
Views: 2734

Re: Crashing on moving to tile.

After getting no responses, I decided to just chuck the whole Tile folder and start over with the markers as a guide. New terrain is in place, but this needs some sort of solution, as I can't be the only person to experience this in route building. The program shouldn't just crash whenever it wants ...
by Bloodonfire3
21 Jun 2020, 08:00
Forum: Maybe it's a bug
Topic: Crashing on moving to tile.
Replies: 1
Views: 2734

Crashing on moving to tile.

Whenever I fly around in this particular route, TSRE seems to not like some tiles. See attached log file for example. Also, I think there should be a tutorial on examining/translating/decoding etc. log files. I can't make heads nor tails of what I'm supposed to be looking for; I am not a coder, thou...
by Bloodonfire3
09 Apr 2020, 19:11
Forum: Help
Topic: Consist editor problem.
Replies: 13
Views: 14184

Re: Consist editor problem.

Thank you, Goku. I moved the activities out of the main folder, and it worked. So note to anybody else: check all your routes for activities, because for some reason, there appears to be a glitch between MSTS activites for older routes. This is my observation, not meant to criticize.
by Bloodonfire3
09 Apr 2020, 05:59
Forum: Help
Topic: Consist editor problem.
Replies: 13
Views: 14184

Re: Consist editor problem.

I too am having issues with the Consist Editor. I just dropped a repainted locomotive into my Trainset folder, and wanted to test it out. I checked on here for a solution, but after removing several consists and activities that had non-existent rolling stock, the editor will not load. It starts, aft...
by Bloodonfire3
03 Sep 2019, 19:59
Forum: Discussion
Topic: Procedural shapes.
Replies: 2
Views: 4632

Re: Procedural shapes.

Any recent developments?
by Bloodonfire3
03 May 2019, 23:35
Forum: Feature requests
Topic: Mouse Double-Click Loading
Replies: 2
Views: 4181

Mouse Double-Click Loading

As a nearly daily user of TSRE, I noticed the lack of support for double-clicking on routes to load them. I think this would be a useful feature in the future to allow faster loading of routes to edit. Anybody think this is a good idea?